Physics Definitions
moment of inertia
an object's tendency to resist angular acceleration; rotational equivalent to mass
force
any influence that causes an object to undergo a change in velocity
rigid body model
approximation of many real objects of practical interest
displacement
change in position
angular velocity
rate at which a particle's angular position is changing as it moves around a circle
power
rate at which energy is transferred or transformed
explosion
when a short but intense interaction causes two or more particles to move apart
Newton's Third Law
when one object exerts a force on another, the second object exerts a force on the first and the two create an action/reaction pair
work-kinetic energy theorem
when one or more forces act on a particle as it is displaced from an initial position to a final position, the net work done on the particle by these forces causes the particle's kinetic energy to change by ∆K=Wnet
collision
when two objects come together for a short but intense interaction
static equilibrium
zero velocity
centripetal acceleration
acceleration directed toward the center of the circle
impulse approximation
all external forces are negligible compared to the impulsive force
period
amount of time needed for a particle to go around a circle one time
massless string approximation
assumption that a string has zero mass
perfect pulley
assumption that the string is massless and pulley is frictionless
physics
branch of science concerned with matter and energy and the interaction between them
energy
capacity of a system to do work
motion
change in an object's position with respect to time
angular displacement
change in angle used to measure the particle's circular motion
acceleration
change of velocity with respect to time; rate of change of velocity vector
non-uniform circular motion
circular motion where the angular velocity is not constant; change in angular velocity is caused by a tangential acceleration
motion diagram
composite photo showing position of object for several moments in time
kinetic energy
energy associated with movement of objects
thermal energy
energy associated with system's temperature
energy transfer
energy exchange between system and environment
energy transformation
energy exchange within the system
equation of motion
equation that completely describes the motion of a system as a function of time
propulsion
force that a system with an internal source of energy uses to drive itself forward
contact force (spring, tension, normal, friction, drag, thrust)
force that acts on an object through physical contact
long range force
force that exerts no physical contact on an object
linear restoring force
force that is inversely related to the distance of the object from its equilibrium position
restoring force
force that returns a system to its equilibrium position
gravitational torque
found by treating the object as if all its mass were concentrated at the center of mass
impulse momentum theorem
impulse given to a particle changes that particle's momentum
impulsive force
large force exerted during a short time interval
pendulum
mass hanging distance L from pivot point
center of mass (cm)
mass-weighted center of an object
amplitude
maximum displacement from equilibrium
derivative
measure of how a function changes as its input changes
work
mechanical transfer of energy to or from a system by an external force
parallel axis theorem
moment of inertia about a parallel axis is the center of mass moment plus the moment of inertia of the entire object treated as a point mass at the center of mass; follows the principle of superposition
2-D kinematics
motion in two directions
uniform circular motion
motion in which a particle moves around a circle at a constant speed; angular velocity is uniform and constant
projectile motion
motion in which acceleration is only due to gravity
non-uniform motion
motion in which velocity is not constant
uniformly accelerated motion
motion occurring if and only if an object's acceleration is constant
periodic motion
motion that repeats itself after a well-defined time period
interaction
mutual influence of two objects on each other
principle of superposition
net force on an object is given by the vector summation of all individual forces
dynamic equilibrium
nonzero velocity
fictitious force
not a real force; no external force acting on an object, but can be used to describe motion
frequency
number of oscillations completed per second
Newton's Second Law
object of mass subjected to a force will undergo an acceleration (F=ma)
rotational motion
object rotates around a fixed point and every point on the object moves in a circle
rigid body
object whose size and shape don't change as it moves
elastic collision
objects collide then bounce apart
damped oscillation
oscillator that slows down and eventually stops
simple harmonic motion
oscillatory motion that is sinusoidal
trajectory
path followed by a projectile object
equilibrium position
position a system naturally assumes when there is no outside influence
phase
position in cycle of oscillation
vector
quantity described by magnitude and direction
scalar
quantity fully defined or described by single number
conservation
quantity that stays the same throughout an interaction
velocity
rate of change of position vector
oscillatory motion
repetitive back and forth motion of an object about an equilibrium position
angular momentum (L)
rotational analog to linear momentum
torque
rotational equivalent to force
instantaneous velocity
speed and direction of object at one instant in time
equilibrium
state of an object when the net force acting on an object is zero
potential energy
stored energy associated with the interaction and position of objects
uniform motion
straight line motion with equal displacement over successive equal-time intervals
dynamics
study of the cause of motion
integral
summation over infinitesimally small portions of the function
isolated system
system in which there are no net external forces
inertia
tendency of an object to resist a change in velocity
kinematics
the mathematical description of motion without regard to cause
period
time required to complete one cycle of oscillation
Law of Conservation of Mass
total mass in a closed system is constant
Law of Conservation of Momentum
total momentum during an interaction does not change; momentum is conserved for an isolated system
particle model
treats object as particle represented by a mass at a single point in space with no size or shape
perfectly inelastic collision
two objects stick together and move with a common final velocity
Newton's First Law (Law of Inertia)
velocity of an object will remain constant if and only if the net force acting on the object is zero
simple harmonic oscillator
vibrating object