HCI QUIZ 7
According to Norman, how many kind of affordance are there?
2
How many rules of Conversational mechanisms?
3
Synthetic characters are formed, often to be understood as predefined personality and set of moods that are manipulated by users, is that true? If not, what else?
3D characters in video games or other forms of entertainment
How many types of interaction designer can have with a product/system
4
Introducing inconsistency can make it more difficult to learn an interface but in the long run can make it easier to use
4
There are 2 key issues in Data gathering, is that true? If not, what else?
4
there are 6 form main types of interviews, is that true? If not, what else?
4
Usability is broken down into
6 goals
is median value of the series numbers (4,5,6,7,7,8,8,8,9), is that true? If not, what else?
7
2
:
What is a conceptual model?
A high-level description of how a system is organized and operates
model is exposed through the task-domain objects they are created and manipulated, is that true? If not, what else?
A high-level description of how a system is organized and operates
Which statement is incorrect about conversing?
A model is a simplification of some aspect of human˝computer interaction intended to make it easier for designers to predict and evaluate alternative designs
Paradigms defines
A particular approach that has been adopted by a community in terms of shared assumptions, concepts, values and practices
Paradigms refer to a new generation of user˝computer environments, is that true? If not, what else?
A particular approach that has been adopted by a community in terms of shared assumptions, concepts, values and practices
Ethnography is vary along a scale from ˝outside˝to ˝inside˝E is that true? If not, what else?
A philosophy with a set of techniques that include participant observation and interviews
Closed questions have no predetermined format, is that true? If not, what else?
A predetermined answer format, e.g., ˝yes˝or ˝no˝E
Interface type in 1990s included: Advanced Graphical, Web, Speech and Mobile, is that true? If not, what else?
Advanced Graphical, Web, Speech, Pen, gesture, touch and Appliance
refers to an attribute of an object that allows people to know how to use it
Affordances
Grounded Theory is used for analyzing collaborative work, is that true? If not, what else?
Aims to derive theory from systematic analysis of data
NOT involving congnition process, is that true? If not, what else?
All of above
of interactive design is NOT include anthropology, if NOT, what else?
All of above
usable interactive products DONT require their activities are interacted, if not what else?
All of above
Encouraging a good response should be ensure questionnaire is well designed, is that true? If not, what else?
All of answers
the designer's imagination is NOT in mistakes made when designing interface metaphors, is that true? If not, what else?
All of the above
Data gathering techniques can be combined depending on participants, is that true? If not, what else?
All of the answers
In a nutshell, what do a conceptual model provide
All the above
What is benefit of metaphor
All the above
imply what for attention?
All the above
is the process to concentrate on, from the range of posibility available, is that true? If not, what else?
Attention
Which statements are the problems with interface metaphors? (choose 3)
Break conventional and cultural rules,Conflict with design principles,Forces users to only understand the system in terms of metaphors
more feedback functions are, the more likely users will be able to know what to do next, if NOT? What else?
Capitalize users' knowledge of how they do in physical world
Interface type in 1980s included Advanced Graphical, Web, Speech and Appliance, is that true? If not, what else?
Command and WIMP/GUI
Asynchronous computer- mediated communication is
Communication takes place remotely at different times
UbiComp means compters have a strong influence, is that true? If not, what else?
Computers would be designed to be embedded in the environment and very popular
Which statement is correct about conceptual model?
Conceptual provides a working strategy and a framework of general concepts and their inter-relations
refers to designing interfaces to have similar operations and use similar elements for achieving similar tasks
Consistency
determine ways of restricting the kinds of user interaction that can take place at a given moment
Constraints
of use, user experience, culture differences, user groups optimize interaction between users & interactive product requires, is that true? If not, what?
Context of use, types of activity, culture differences, user groups
Synchronous computer- mediated communication is
Conversations are supported in real-time through voice and/or typing
Alice is the intelligent agent that guides visitor to the website Agentland, is that true? If not, what else?
Cybelle
Which tool is not one of tools to support data analysis?
Data Recovery
Data calculation result & Information is displayed of experiments: are difference between Data and Information, is that true? If not, what else?
Data is conclusions maybe drawn, Information is the result of analyzing and interpreting data
is not the form of speech act theory, is that true? If not, what else?
Decorative
repeat actions performed on multiple objects is cons when using interface metaphors, if NOT, what else?
Design to look & behave literally like the physical entity it is being compare with
Qualitative data is expressed as numbers, is that true? If not, what else?
Difficult to measure sensibly as numbers
What is not in interaction types
Discovering
˝Is the product capable of allowing people to learn, carry out their work efficiently, access the information they need, or buy the goods they want? ˝E Which usability goal is this question for?
Effectiveness
˝One users have learned how to use a product to carry out their tasks, can they sustain a high level of productivity?˝E Which usability goal is this question for?
Efficiency
Enable you to be able to analyze data gathered from observation studies is not one of true main aim of the Chapter 8, is that true? If not, what else?
Enable you to be able to analyze data gathered from ethnographys
is a state of mind in which we act & react effectively & effortlessly, is that true? If not, what else?
Experiential
Activity Theory is used for analyzing collaborative work, is that true? If not, what else?
Explains human behaviorin terms of our practical activity with the world
Which statement is true about mode Exploring of interaction
Exploring of interaction involves users moving through virtual or physical environments
Quantitative data is expressed the nature of elements, is that true? If not, what else?
Expressed as numbers
Another person decides to start speaking is rule 1 of Conversational mechanisms
FALSE
DO design a sensual experience
FALSE
Embodied conversational interface agents are formed, often to be NOT understood as generating verbal and non-verbal output
FALSE
Persuasive technologies is how technologies can NOT be designed to change people˝s attitudes and behavior
FALSE
Persuasive technologies is how technologies can be implemented to change people˝s attitudes and behavior
FALSE
Synchronous computer- mediated communication defines conversations supported in offline through paper notes
FALSE
The current speaker chooses the next speaker by asking an opinion is rule 3 of Conversational mechanisms
FALSE
The current speaker continues talking is rule 2 of Conversational mechanisms
FALSE
There are 5 rules of Conversational mechanisms
FALSE
User frustration NOT happens when a system requires users to carry out specific step to perform a task
FALSE
User frustration NOT happens when an application doesn˝t work properly or crashes
FALSE
and divided attention NOT enables us to be selective in terms of the mass of competing stimuli but limits our ability to keep track of all events
FALSE
and other graphical representations should NOT enable users to readily distinguish their meaning
FALSE
and spacing are NOT effective visual ways of separating info that makes it easier to perceive and locate items
FALSE
metaphors are NOT commonly used as part of a conceptual design
FALSE
A framework is not a set of interrelated concepts
False
All usability and user experience goals will be relevant to the design and evaluation of an interactive product being developed
False
Conversional model doesn˝t allow users, especially novices and technophobes, to interact with the system in a way that is familiar
False
You can design a user experience.
False
but:
Feedback
is NOT one of these is useful heuristics for analyzing interactive product, so find it out:
Feedback
is about sending back information about what action has been done and what has been accomplished, allowing the person to continue with the activity
Feedback
Which step is not one of first steps in analyzing data?
Gathering
Pen interface is that the commercial application Sony's EyeToy used, is that true? If not, what else?
Gesture
Can shrink or switch is advantage of flat menu, is that true? If not, what else?
Good at displaying a small number of options at the same time
Semi-structured interviews are replicable but may lack richness, is that true? If not, what else?
Good balance between richness and replicability
Simple quantitative analysis should be semi-structured, is that true? If not, what else?
Graphical representations
Theoretical frameworks for qualitative analysis is retributed Cognition, is that true? If not, what else?
Grounded Theory
are typically abstracted from a contributing discipline that can be apply in interaction design, is that true? If not, what else?
Helping designer constrain and scope the user experience of which they are desinging
What is the process order of interaction design?
Identifying-Developing-Building-Evaluating
Problems with online questionnaires preventing individuals from responding more than two, is that true? If not, what else?
Individuals have also been known to change questions in email questionnaires
audible and distinguishable imply for implications, is that true? If not, what else?
Information is acquired and transformed into experiences
implication implies for perception and recognition, is that true? If not, what else?
Information is acquired and transformed into experiences
imply what for perception and recognition?
Information is acquired and transformed into experiences
Which statement is incorrect about interaction types
Instructing is a bad repetitive kinds of action performed on multiple object.
What is true about manipulating
Interacting with objects in a virtual or physical space by manipulating them
There are three main types of Data gathering, what are they?
Interviews, questionaires, and observation
Running the interview should be intro, explain the goals, main body, and closure, is that true? If not, what else?
Intro, warm-up, main body, and closure
What are not the core principles of direct manipulation?
Involves users moving through virtual or physical environments
and specifying relevant usability and user experience helps analyzing & evaluating aspects, if NOT? What it is?
Lead to design of good interactive products
˝Is it possible for the user to work out how to use the product by exploring the interface and trying out certain actions?˝E Which usability goal is this question for?
Learnabillity
Random and semantic are two main rating scales, is that true? If not, what else?
Likert and semantic
on Johnson & Henderson (2002) theory, guiding browsing from Web Browser called: Concepts, is that true? If not, what else?
Major metaphors
˝What kinds of interface support have been provide to help users remember how to carry out tasks, especially for products and operations they use infrequently?˝E Which usability goal is this question for?
Memorability
involves recalling various kinds of knowledge that allow us to act appropriately, is that true? If not, what else?
Memory
Interface type in 2000s included Advanced Graphical, Web, Speech and Appliance, is that true? If not, what else?
Mobile, muptimodal, shareable, tangible, wearable, robotic, augmented and mixed reality
QWERTY means name of a equipment, is that true? If not, what else?
Name of keyboard
Open questions have predetermined answer format, e.g., ˝yes˝or ˝no˝E is that true? If not, what else?
No predetermined format
Unstructured interviews are not directed by a script, is that true? If not, what else?
Not directed by a script
Why are Direct Manipulation (DM) interfaces so enjoyable (Choose 3)?
Novices can learn the basic functionality quickly,Experienced users can work extremely rapidly to carry out a wide range of tasks, even defining new functions,Users can immediately see if their actions are furthering their goals and if not do something else
refers to how the info is acquired from the environment via the different sense organs, is that true? If not, what else?
Perception
that it is a description of the user interface is referred to define conceptual model, is that true? If not, what else?
Point out that it is a structure outlining the concept and relationship between user interfaces
Money is what they enrich the interview experience, is that true? If not, what else?
Props
are helping designer constrain and scope the user experience of which they are desinging, is that true? If not, what else?
Providing of a means of analyzing and predicting the performance of users carrying out tasks for interfaces
Which statement is INCORRECT about qualitative and quantitative?
Qualitative data is data that is easy to measure, count, or express in numerical terms in a sensible fashion (difficult to measure).
outlines one of core principle that need to follow how the system actually works is portrayed to the user through the interface, if NOT, what else?
Rapid reversible incremental actions with immediate feedback about object of interest
imply what for implications?
Readily distinguishtheir meaning
speaking and listening is NOT in cognitive aspects, is that true? If not, what else?
Reading, speaking and listening
involves thinking, comparing and decision-making, that leads to creativity, is that true? If not, what else?
Reflective cognition
Advantages of online questionnaires are copying and postage costs, is that true? If not, what else?
Responses are usually received quickly
˝What is the range of errors that are possible using the product and what measures are there to permit users to recovery easily from them?˝E Which usability goal is this question for?
Safety
Simple qualitative analysis should be averages, is that true? If not, what else?
Semi-structured
Tangible interfaces are type of interaction and they use color-based, , is that true? If not, what else?
Sensor-based
How are the functions related to each other?
Sequential or parallel?,Categorisations
Four key issues of data gathering are setting goals, Relationship with participants, Triangulation, Semi-structure studies, is that true? If not, what else?
Setting goals, Relationship with participants, Triangulation, Pilot studies
Small trial run is pilot study, is that true? If not, what else?
Small trial run
Observation is one of the types of interviews, is that true? If not, what else?
Structured
Questionaired is one of the types of interviews, is that true? If not, what else?
Structured
Random is one of the types of interviews, is that true? If not, what else?
Structured
Structured is one of the types of interviews, is that true? If not, what else?
Structured
Another person decides to start speaking is rule 2 of Conversational mechanisms
TRUE
Embodied conversational interface agents are formed, often to be understood as generating verbal and non-verbal output
TRUE
Expressive interfaces is how the ˝appearance˝of an interface can affect users
TRUE
Persuasive technologies is how technologies can be designed to change people˝s attitudes and behavior
TRUE
The current speaker chooses the next speaker by asking an opinion is rule 1 of Conversational mechanisms
TRUE
User frustration happens when a system requires users to carry out specific step to perform a task
TRUE
about conceptual design should NOT be made after commencing any physical design
TRUE
and divided attention enables us to be selective in terms of the mass of competing stimuli but limits our ability to keep track of all events
TRUE
interfaces that constrain and guide users NOT to select appropriate actions after learning
TRUE
interfaces that promote recall NOT rather than recognition by using menu, icon, and consistently placed objects
TRUE
is NOT usual for cognitive prcesses to occur in isolation
TRUE
making information plain when it needs attending to at a given stage of a task
TRUE
Audio recording, taking photographs and video recording are common form of data recording, is that true? If not, what else?
Taking notes, audio recording, taking photographs and video recording
The best way to present your findings depends on the audience, the presentation, the data gathering and analysis undertaken, is that true? If not, what else?
The audience, the purpose, the data gathering and analysis undertaken
What the major metaphors and analogies in conceptual model are used for
The major metaphors and analogies that are used to convey to the user how to understand what a product is for and how to use it for an activity
What components that a conceptual model should comprise
The major metaphors and analogies, The concepts and the relationships between concepts, The mappings
frameworks provide another way of framing and informing design and research, is that true? If not, what else?
Theories, models
Which sentence is true about design principles?
They are intended to help designers explain and improve their design, They ensure that designers have provided certain features at an interface
Structured interviews are rich but not replicable, is that true? If not, what else?
Tightly scripted
Which statement is not a one of benefits of conceptualizing a design in general terms early on in the design process encourages design teams
To become narrowly focused early on
A model is a simplification of some aspect of human˝computer interaction intended to make it easier for designers to predict and evaluate alternative designs
True
Interaction design is concerned with designing interactive products to support the way people communicate and interact in their everyday and working lives.
True
Interaction design is multidisciplinary, involving many inputs from wide-ranging disciplines and fields.
True
Interaction types (e.g., conversing, instructing) provide a way of thinking about how best to support the activities users will be doing when using a product or service
True
Interaction types provide the way of thinking about how best to support the activities users will be doing when using a product or service
True
Introducing inconsistency can make it more difficult to learn an interface but in the long run can make it easier to use
True
The main benefit of instructing of interaction types is to support quick and efficient interaction
True
Theories, models, and frameworks provide another way of framing and informing design and research
True
are typically abstracted from a contributing discipline that can be apply in interaction design, is that true? If not, what else?
Typically abstracted from a contributing discipline that can be apply in interaction design
less underlying assumptions and claims can be called problem space, is that true? If not, what else?
Usability and user experience goals can be overlooked
Which goals are concerned with assessing how useful or productive a system is from its own perspective?
Usability goals
Which goals are concerned with how users experience an interactive product from their perspective?
Use experience goals
Distributed Cognition are models the mediating role of artifacts, is that true? If not, what else?
Used for analyzing collaborative work
when using interface metaphors is involving manipulating objects and capitalizing users knowledge, is that true? If not, what else?
Used to explain unfamiliar or hard to grasp things
moving through virtual or physical environment refers conversing interaction modeling, is that true? If not, what else?
User & system act as dialog partners
Which is not one of main options in presenting the findings of data analysis?
Using activity theory
˝Does the product provide an appropriate set of functions that will enable users to carry out all their tasks in the way they want to do them?˝E Which usability goal is this question for?
Utility
VR/VE stands for Virtual Relationship/Virtual Entry, is that true? If not, what else?
Virtual Reality/Virtual Environments
What information needs to be available?
What data is required to perform the task?
How is this data to be transformed by the system?
What information needs to be available?
User frustration does NOT happen when a user˝s expectations are not met, is that true? If not, what else?
When a system requires users to carry out specific step to perform a task
User frustration happens when a system requires users to carry out specific step to perform a task, is that true? If not, what else?
When an application doesn˝t work properly or crashes
aspects are the actions and interactions that people engage at work, is that true? If not, what else?
all of above
distributed cognition approach describes NOT for what happens in a cognitive system, is that true? If not, what else?
all of above
current speaker continues talking is rule 2 of Conversational mechanisms, is that true? If not, what else?
another person decides to start speaking
An increasingly popular form of well-designed interfaces is to create agents and other virtual characters as part of an interface, is that true? If not, what else?
anthropomorphism
Appliance interface type that expert use in AutoCAD, is that true? If not, what else?
command
and the way it is managed is integral to collaborative technology, is that true? If not, what else?
coordinating social activities
Windows interfaces can be
could be scrolled, stretched, overlapped, opened, closed, and moved around the screen using the mouse
Windows interfaces can be defined as represented applications, objects, commands, and tools that were opened when clicked on, is that true? If not, what else?
could be scrolled, stretched, overlapped, opened, closed, and moved around the screen using the mouse
In general, the term "affective" refers to emotional skills, is that true? If not, what else?
emotional response
the interactions environment they are working in is conversational mechanism, is that true? If not, what else?
enable people to coordinate their "talk" with one another, allowing them to know how to start and stop
Asynchronous computer- mediated communication defines communication takes place remotely at same times
false
Expressive interfaces is NOT how the ˝appearance˝of an interface can affect users
false
Good at displaying a small number of options at the same time is NOT advantage of flat menu
false
Interface type in 1980s NOT included command and WIMP/GUI
false
Presentation of the findings should overstate the evidence
false
QWERTY NOT means name of a keyboard
false
QWERTY means name of a keyboard
false
Tangible interfaces are NOT type of interaction and they use sensor-based
false
at the interface should NOT be structured to capture users˝attention
false
Embodied conversational interface agents are formed, often to be understood as 3D characters in video games or other forms of entertainment, is that true? If not, what else?
generating verbal and non-verbal output
Memorability refers to
how easy a product is to remember how to use, once learned.
Learnability refers to
how easy a system is to learn to use.
Effectiveness refers to
how good a product is at doing what it is supposed to do
Persuasive technologies is
how technologies can be designed to change people˝s attitudes and behavior
Persuasive technologies is how technologies can be implemented to change people˝s attitudes and behavior, is that true? If not, what else?
how technologies can be designed to change people˝s attitudes and behavior
Expressive interfaces is
how the ˝appearance˝of an interface can affect users
Expressive interfaces is how the ˝UI˝of an interface can affect users, is that true? If not, what else?
how the ˝appearance˝of an interface can affect users
Anthropomorphism is the attribution of informative and fun, is that true? If not, what else?
human qualities to objects
framework was developed to take place when a group of people act or interact together to achieve something, is that true? If not, what else?
inform the design of systems to help people work more effectively through improving the way they communicate with one another
the interactions environment they are working in is awareness mechanism, is that true? If not, what else?
involve knowing who is around, what is happening, and who is talking with whom
Pointing device interfaces can be defined as could be scrolled, stretched, overlapped, opened, closed, and moved around the screen using the mouse, is that true? If not, what else?
mouse controlling the cursor as a point of entry to the windows, menus, and icons on the screen
Menus interfaces can be defined as offering lists of options that could be scrolled through and selected, is that true? If not, what else?
offering lists of options that could be scrolled through and selected
act through language is the basic premise of the language/action framework, is that true? If not, what else?
people act through language
Emotional agents are formed, often to be understood as 3D characters in video games or other forms of entertainment, is that true? If not, what else?
predefined personality and set of moods that are manipulated by users
Safety refers to
protecting the user from dangerous conditions and undesirable situations
Icons interfaces can be defined as a mouse controlling the cursor as a point of entry to the windows, menus, and icons on the screen, is that true? If not, what else?
represented applications, objects, commands, and tools that were opened when clicked on
People often prefer humanlike to those that attempt to be simple cartoon-like agents, is that true? If not, what else?
simple cartoon-like agents, humanlike
User frustration happens when an application doesn˝t work properly or crashes
tRUE
the interactions environment they are working in is co-ordination mechanism, is that true? If not, what else?
take place when a group of people act or interact together to achieve something
Rules of Conversational mechanisms are followings, is that true? If not, what else?
the current speaker chooses the next speaker by asking an opinion
current speaker chooses the next speaker by asking an opinion is rule 3 of Conversational mechanisms, is that true? If not, what else?
the current speaker continues talking
Utility refers to
the extent to which the product provides the right kind of functionally so that users can do what they need or want to do
Efficiency refers to
the way the product supports users in carrying out their tasks.
Good at displaying a small number of options at the same time is advantage of flat menu
true
Interface type in 1980s included command and WIMP/GUI
true
Tangible interfaces are type of interaction and they use sensor-based
true
at the interface should be structured to capture users˝attention
true
Animated agents are formed, often to be understood as predefined personality and set of moods that are manipulated by users, is that true? If not, what else?
tutors, wizards and helpers intended to help users perform a task