EC 201 Midterm 3

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best response

the choice that yields the highest payoff given the other player's choice

extrinsic motivation

the desire to do something for its external rewards such as higher pay

intrinsic motivation

the desire to do something for the enjoyment of the activity itself

compensating differential

the differences in wages required to offset the desirable or undesirable aspects of a job

market power

the extent to which a seller can charge a higher price without losing many sales to competing businesses

intergenerational mobility

the extent to which the economic status of children is independent of the economic status of their parents

short run

the horizon over which the production capacity, and the number and type of competitors you face, cannot change

long run

the horizon over which you, or your rivals, may expand or contract production capacity, and new rivals may enter the market or existing firms may exit

income

the money you receive in a period of time, such as a year

poverty rate

the percentage of people whose family income is below the poverty line

utilitarianism

the political philosophy that government should try to maximize total utility in society

discount effect

the price cut you'll have to offer x the quantity that gets that price cut

output effect

the price of the extra item you sell

second-mover advantage

the strategic advantage that can follow from taking an action that adapts to your rival's choice

first-mover advantage

the strategic gain from an anticipatory action that can force a rival to respond less aggressively

accounting profit

the total revenue a business receives, less its explicit financial costs accounting profit = total revenue - explicit financial costs

economic profit

the total revenue a firm receives, less both explicit financial costs and entrepreneur's implicit opportunity costs economic profit = total revenue - explicit financial costs - entrepreneur's implicit opportunity costs

discrimination

treating people differently based on characteristics such as their gender, race, ethnicity, sexual orientation, religion, disability, social class or other factors

statistical discrimination

using observations about the average characteristics of a group to make inferences about an individual

coordination game

when all players have a common interest in coordinating their choices

free entry

when there are no factors making it particularly difficult or costly for a business to enter or exit an industry

multiple equilibria

when there is more than one equilibrium

monopoly

when there is only one seller in the market

imperfect competition

when you face at least some competitors and/or you sell products that differ at least a little from your competitors, examples are monopolistic competition and oligopoly

finitely repeated game

when you face the same strategic interaction a fixed number of times

indefinitely repeated game

when you face the same strategic interaction an unknown number of times

repeated game

when you face the same strategic interaction with the same rivals and the same payoffs in successive periods

strategic interactions

when your best choice may depend on what others choose, and their best choice may depend on what you choose

anti-coordination game

when your best response is to take a different, but complementary, action to the other player

rational rule for entry

you should enter a market if you expect to earn a positive economic profit, which occurs when the price exceeds your average cost

permanent income

your average lifetime income

utility

your level of well-being

redistribution is costly because of

1. Administrative costs 2. Higher taxes and benefit reductions, both of which can reduce the centavo to work 3. Tax avoidance, evasion and fraud which all lead to a leaky bucket

market power leads businesses to

1. Charge a higher price 2. Sell a smaller quantity 3. Earn larger profits 4. Survive with inefficiently high costs

3 solutions to coordination problems

1. Communication 2. Focal points, culture and norms 3. Laws and regulations

4 steps for making good strategic decisions

1. Consider all the possible outcomes 2. Think about the "what if" separately 3. Play your best response 4. Put yourself in someone else's shoes

understanding the prisoner's dilemma

1. Consider all the possible outcomes 2. Think about the "what if" separately 3. Play your best response 4. Put yourself in someone else's shoes

4 strategies to outcompete and deter new entrants

1. Demand-side: create customer lock-in 2. Supply-side: develop unique costs advantages 3. Regulatory: mobilize the government to prevent entry 4. Deterrence: convince potential entrants you'll crush them

personnel economics says to

1. Ensure your workers have the right skills for the job 2. Motivate your staff with incentives 3. Shape your corporate culture 4. Offer the right benefits package 5. Attract and retain better workers

wages vary due to differences in

1. Labor demand and human capital 2. Labor supply and compensating differentials 3. Institutional factors 4. Discrimination

5 key insights into imperfect competition

1. Market power allows you to pursue independent pricing strategies 2. More competitors leads to less market power 3. Successful product differentiation gives you more market power 4. Imperfect competition among buyers gives them bargaining power 5. Your best choice depends on the actions that other businesses make

3 types of discrimination

1. Prejudice 2. Implicit bias 3. Statistical discrimination

average revenue

revenue per unit, calculated as total revenue divided by the quantity supplied, average revenue is equal to the price, if you charge everyone the same price

regulatory to prevent markets from entering

shape the rules for entry 1. Win patents 2. Shape regulations 3. Impose compulsory licenses 4. Lobby politicians

game tree

shows how a game plays out over time, with the first move forming the trunk, and then each subsequent choice branching out, so the final leaves show all possible outcomes

job-specific skills

skills that are only useful in a job with one particular employer

general skills

skills useful to many employers

reason backward

start by analyzing the last period of the game, use this to figure what will happen in the second-to-last period, and keep reasoning backward until you can see all the consequences that follow from today's decision

income taxes

taxes collected on all income, regardless of its source

human capital

the accumulated knowledge and skills that make a worker more productive

marginal revenue

the addition to total revenue you get from selling one more unit, marginal revenue = output effect - discount effect

marginal utility

the additional utility you get from one more dollar

effective marginal tax

the amount of each extra dollar you earn that you lose to higher taxes and lower government benefits

social safety net

the cash assistance, goods and services provided by the government to better the lives of those at the bottom of the income distribution

one-shot game

a strategic interaction that occurs only once

payoff table

a table that lists your choices in each row, the other player's choices in each column, and so shows all possible outcomes, listing the payoffs in each cell

regressive tax

a tax where those with less income tend to pay a higher share of their income on the tax

progressive tax

a tax where those with more income tend to pay a higher share of their income in taxes

wealth

all the assets including savings, cars, a home that you currently have

signal

an action taken to credibly convey private information, or information that is hard for someone else to verify

collusion

an agreement to limit competition, typically an agreement by rivals to not compete with each other, but to all charge high prices instead

nash equilibrium

an equilibrium in which the choice that each player makes is a best response to the choices other players are making

switching costs

an impediment that makes it costly for customers to switch to buying from another business

firm's demand curve

an individual firm's demand curve, summarizes the quantity that buyers demand from an individual firm as it changes its prices

deterrence to prevent markets from entering

convince your rivals you'll crush them 1. Build excess capacity 2. Keep cash on hand 3. Build your brand 4. Earn a reputation as a fierce competitor

average cost

cost per unit, calculated as your firm's total costs, including fixed and variable costs, divided by the quantity produced

demand-side to prevent markets from entering

create customer lock-in 1. Add switching costs 2. Earn goodwill and build your reputation 3. Generate network effects

supply-side to prevent markets from entering

develop unique cost advantages 1. Learn by doing 2. Exploit benefits of mass production 3. Invest in research and development 4. Create relationships with suppliers 5. Limit access to key inputs

diminishing marginal utility

each additional dollar yields a smaller boost to your utility, that is less marginal utility, than the previous dollar

product differentiation

efforts by sellers to make their products differ from those of their competitors

means-tested

eligibility is based on income and sometimes wealth

rational rule for exit

exit the market you expect to earn a negative economic profit, which occurs if the price is less than your average costs

social insurance

government provided insurance against bad outcomes such as unemployment, illness, disability or outliving your savings

grim trigger strategy

if the other players have cooperated in all previous rounds, you will cooperate, but if any player has defected in the past, you will defect

check mark method

if you put a check mark next to each player's best response, then an outcome with a check mark from each player is a nash equilibrium

look forward

in games that play out over time, you should look forward to anticipate the likely consequences of your choices

implicit bias

judgements shaped by the unconscious attribution of particular qualities to specific groups

relative poverty

judges poverty relative to the material living standards of your contemporary society

absolute poverty

judges the adequacy of resources relative to an absolute standard of living

rational rule for sellers

keep selling until your marginal revenue equals your marginal cost

pay-for-performance

linking the income your workers earn to measures of their performance, examples include commissions, piece rates, bonuses or promotions

perfect competition

markets in which: 1. All firms in an industry sell an identical good 2. There are many buyers and sellers, each of whom is small relative to the size of the market

barriers to entry

obstacles that make it difficult for new firms to enter a market

profit margin

profits per unit sold profit margin = average revenue - average cost

monopsony power

a business using its bargaining power as a major buyer of labor to pay lower prices, including lower wages

focal point

a cue from outside a game that helps you coordinate on a specific equilibrium

efficiency wage

a higher wage paid to encourage greater worker productivity

poverty line

a income level, below which a family is defined to be in poverty

strategic plan

a list of instructions that describes exactly how to respond in any possible situation

natural monopoly

a market in which it is cheapest for a single business to service the market

monopolistic competition

a market with many small businesses competing, each selling differentiated products

oligopoly

a market with only a handful of large sellers

prune the tree method

a method for solving game trees: start by looking forward to the final period and highlighting out your rival's best responses, then prune the options the rival would never choose, the "dead leaves", off your game tree

prejudice

a preconceived bias against a group that's not based on reason or experience


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